# Ocarina of Time remake team chose what to keep, Fujibayashi and Aonuma say

A number of the developers who rebuilt Ocarina of Time for the Switch 2 had never played the 1998 N64 game. Producer Hidemaro Fujibayashi says that worked in the remake's favor, because the newcomers were careful about which parts to leave untouched.Fujibayashi directed Breath of the Wild and its se

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| Published | 6 November 2026 |

Source: https://egamers.io/ocarina-of-time-remake-team-chose-what-to-keep-fujibayashi-and-aonuma-say/
