About Masks of the Void: Infinity
Overview
Masks of the Void functions as a rogue-lite action RPG merging telekinetic combat with expedition-based advancement mechanics. Engineered by RolldBox Games and distributed by Forthright Entertainment, the offering places you in command of Iret, a fighter employing distinctive masks to obtain unique talents and persist through ever-shifting hazardous regions.
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The fundamental mechanism rotates around brief, precarious expeditions via randomized landscapes brimming with adversaries, impediments, and narrative moments. As you develop, you acquire enhancements and replace capacities depending on how your present expedition unfolds. Each expedition progresses distinctly, pushing trial of varying methodologies and arsenal distributions.
Game Lore
Iret—a solitary fighter originating from Northern Isle—endeavours to halt an primordial entity called the Endless Darkness. This Force endangers elimination of all existence, and Iret remains amongst the rare capable of opposing it.
Mentored by her custodian, Dr. Herdesett, and an enigmatic traveller, Iret wields Grain Masks to penetrate the Turbulence—an unstable, fractured dimension adjoining the Entity itself. Transformation extends past mere adversaries; Iret experiences alternate iterations across branching timelines. Alongside allies providing assistance, others may mislead. Glimpses surface of a sinister alternate self.
Every selection shapes outcomes, and how Iret balances ascendancy and restraint determines her climactic confrontation with the Endless Darkness. Narrative doesn't offer complete clarity initially—participants reconstruct accounts across successive expeditions.

Gameplay and Features
Within this offering, engagement transcends conventional evasion and ranged fire. You manipulate telekinetic strength to seize environmental fixtures and propel them at rivals. All surrounding components—architectural elements to discarded objects—transform into obtainable arsenal.

The masks employed shape your tactical orientation fundamentally. Each mask comprises four distinct talent categories: Base, assisting accumulation of Mental Reserves; Defense, deflecting or absorbing incoming strikes; Movement, supplying transportation or evasion alternatives; and Empowered, unleashing impactful manoeuvres consuming Mental Reserves. Throughout participation, you discover fresh masks, rotate among them, and strengthen their capacities. Certain supply constant enhancements, whilst others reorient your entire engagement structure.
Expeditions customarily extend roughly 30 moments, supplying sufficient interval to investigate, strengthen, and engage emerging opposition. The offering employs procedurally assembled regions, guaranteeing distinct experiences. As you strengthen, the dimension reacts with intensified adversaries, destabilized geography, and amplified challenge.

Surroundings modify based on participant advancement and authority. As Iret gains capabilities, the Turbulence experiences heightened disruption. Adversary responses, geography, and appearance evolve progressively. This framework ensures participant advancement carries persistent significance.
Latest Updates (2025)
During the autumn period of 2025, this offering premiered Season 1 of the "Infinity" framework, establishing complimentary wave-organized roguelite play through the Elixir Games hub and facilitating leaderboard opposition with premium rewards for top-ranking participants. The enhancement unveiled a carefully assembled assortment of Enhancements, Abyss Treasures and Bonuses matched to the season's specialized rules, incorporating the Gamers L.A.B. on-chain monitoring framework for transparent rankings and performance analytics.
During the season finale of 2025, the Earlier Edition branded "Origins" became obtainable for workstations on Valve's marketplace, permitting participation in Iret's complete narrative arc, the Northern Isle and the Endless Darkness. The player-centered release underscored contribution via Discord messaging and Valve communities, maintaining anticipated widespread availability for middle-point of the proceeding year.
How to Get Started
This offering is presently on sale through Valve's marketplace under its "Origins" framework, permitting entry into Iret's realm plus the Endless Darkness immediately. Visit the Valve hub, acquire and set up the offering, plus commence your opening expedition.
This entry emerges via Uprising Labs, a blockchain entertainment publisher focusing on producing captivating and engrossing interactive experiences within the blockchain sector. Emphasizing moderate-to-serious titles across personal computing and entertainment platforms, Uprising Labs partners with self-published and massive entertainment creators facilitating their transition into blockchain gaming.
This offering functions as a rogue-lite action RPG centred on telekinetic combat: rather than conventional shooting plus evasion, you manipulate environmental fixtures plus discarded materials plus propel them at adversaries. You control Iret, a combatant from Northern Isle leveraging Grain Masks for Turbulence penetration plus confronting a destructive phenomenon termed the Endless…
Read the full verdict
This offering functions as a rogue-lite action RPG centred on telekinetic combat: rather than conventional shooting plus evasion, you manipulate environmental fixtures plus discarded materials plus propel them at adversaries. You control Iret, a combatant from Northern Isle leveraging Grain Masks for Turbulence penetration plus confronting a destructive phenomenon termed the Endless Darkness. Every mask carries four distinct talent classifications—Base accumulates Mental Reserves, Defense deflects or mitigates incoming strikes, Movement furnishes traversal plus escape choices, plus an Empowered Mental Reserve-consuming capacity unleashes formidable manoeuvres—hence rotating masks substantially restructures combat technique rather than simply modifying statistics.
The compelling structure operates via roughly 30-moment expeditions across procedurally assembled regions, where mid-expedition enhancements plus tactical adjustments incentivise experimental approaches, alongside terrain transformation synchronized with participant advancement, guaranteeing opposition plus geography escalate proportionally. The narrative remains deliberately ambiguous plus reconstructed incrementally via successive expeditions, appealing to participants delighting in assembling plot progression whilst alienating those preferring direct exposition.
The blockchain infrastructure operates largely independent of principal engagement. The competitive "Infinity" seasonal framework premiered without charge via the Elixir Games service, highlighting rankings, rewards plus on-chain monitoring architecture, whereas the narrative "Origins" represents compensated Earlier Opening via Valve's hub, advancing toward comprehensive availability. Fundamentally this addresses rogue-lite participants—the on-chain aspects operate as ranking scaffolding, not the central appeal.
Gameplay Breakdown & Analysis
Independent assessment by eGamers game testing guild
- Substantial rogue-lite framework with randomized territory assurance, guaranteeing every ~30-minute session differs significantly
- Exceptional telekinetic gameplay converting environmental architecture and scattered materials into functional combat implements
- Four-role mask talents (Base generates Mental Reserves, Defense blocks strikes, Movement supplies evasion, Empowered unleashes powerful attacks) rotatable plus upgradeable for playstyle diversity
- Complimentary participation accessible via Season 1 Infinity through the Elixir Games marketplace featuring competitive rankings plus periodic rewards
- Presently obtainable via Valve Early Opening 'Origins' version, featuring observable on-chain rankings supplied by Gamers L.A.B.
- Incomplete launching phase; Origins Early Opening targets mid-2026 for complete public availability
- The narrative-focused Origins version mandates acquisition through Valve's storefront; complimentary participation restricted to Infinity mode exclusively
- Dependent on Somnia infrastructure, an emerging network with restricted marketplace adoption regarding on-chain capabilities
- Narrative components purposefully restricted throughout participation, built gradually through successive expeditions, potentially alienating plot-focused audiences
Player Reviews & Scores
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Frequently Asked Questions
How do I start playing Masks of the Void?
The Early Access "Origins" build is for sale on Steam—buy and install to begin your first run. The separate "Infinity" Season 1 comes through the Elixir Games launcher.
How does the gameplay actually work?
Short runs (about 30 min) through random zones let you fling objects with telekinesis. Masks define your playstyle via Basic, Defense, Dash, and Special moves—Special drains Focus that Basic generates.
Can players earn anything for playing?
Season 1 features ranked leaderboards with exclusive prizes and uses Gamers L.A.B. for on-chain transparent scoring. No token payouts beyond competitive prizes are documented.
Is there an in-game token or wallet requirement?
No token or wallet is needed based on available info. Instead, runs use Cards, Void Gifts, and Relics tied to seasonal rules.
Is the game still active and worth playing?
Yes—Infinity Season 1 went live Sept 2025, Origins hit Steam in Oct 2025, full release targeted Q1 2026. Try it if you like roguelike runs with wild builds, though Early Access means community feedback still shapes it on Discord and Steam.




