Total Raised
$3.10M

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Soccerverse gallery
Soccerverse gallery

About Soccerverse

Soccerverse is a browser-based football ownership and management game where players operate within one shared persistent world. The official website refers to it as a "living football ownership game" and currently hosts 5,350 clubs, 179,100 players and coverage of 154 countries. The game holds an official license from FIFPRO, the international footballers' union, under an agreement announced in December 2025. Soccer Labs Publishing Ltd publishes the game, with partners that include Square Enix, Hiro Capital, FIFPRO and Xaya.

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How to play

Players select their approach to participation. Club Owners manage and build clubs, control squad composition and finances, and either hire a manager or manage from the sidelines. Player Scouts search for promising talent and wonderkids, assemble a collection of player assets and advance through scouting rankings as those players progress. Since clubs compete within the entire player-controlled world, actions by one club's owners and managers influence outcomes for other clubs they encounter. Club and player ownership works through Influence, which represents a stake that grants voting authority on decisions such as hiring managers and agents. The game operates in seasonal cycles: Season 4 began on 4 July 2026 with updated competitions and refreshed player rankings, and a Club Fundraising system debuted in August 2026.

Getting started

To begin, visit play.soccerverse.com and click Play Now. The game runs in the browser with no separate download or app store requirement and works across desktop, tablet and mobile devices. You select your role and create an account using Discord, Google, email or Facebook, which automatically generates a wallet, or you can connect MetaMask. Some responsibilities require reaching a threshold of Influence, and purchasing SVC or Influence packs is optional but subject to transaction costs.

Platforms and economy

The in-game currency is SVC, purchased through the game's shop and used throughout the economy and on the transfer market. The official site displays the current SVC price and seven-day trading volume. Under the Token Terms, all Influence transactions process on the Polygon blockchain, while peer-to-peer SVC trades occur against WCHI, the native coin of the Xaya ecosystem. Soccer Labs Holdings Ltd, registered in the British Virgin Islands, issues SVC and Influence. The official site provides a user guide, wiki, roadmap, litepaper and API documentation for players wanting to understand club finance and scouting strategies in more detail.

Editorial Verdict
Soccerverse is a browser-based football management game playable on desktop, tablet and mobile without a separate client. All players share one living world, so leagues, trades and player values reflect actual community decisions rather than scripted progression.Role flexibility is the main feature. Club owners handle squads, money and competition in leagues. Scouts…
Read the full verdict

Soccerverse is a browser-based football management game playable on desktop, tablet and mobile without a separate client. All players share one living world, so leagues, trades and player values reflect actual community decisions rather than scripted progression.

Role flexibility is the main feature. Club owners handle squads, money and competition in leagues. Scouts operate independently, find emerging talent, build portfolios and rank on leaderboards as prospects develop. The FIFPRO license gives access to a database of 179,000+ real players from 154 countries.

The financial layer needs careful review. Everything runs on SVC in-game currency with a trading market and weekly performance payouts. Results directly impact earnings, which may distract players wanting pure football strategy without economic pressure. Influence transactions occur on Polygon, peer-to-peer SVC trades use WCHI on Xaya, and Soccer Labs Publishing Ltd publishes the game.

Best for methodical strategy players who enjoy planning, long seasons and talent discovery. Poor fit for anyone wanting direct match control.

EG
eGamers Editorial TeamIndependent review

What we checked and when

Status
Live The game was online and active when we last checked it.
Last checked

Gameplay Breakdown & Analysis

Independent assessment by eGamers game testing guild

What We Like
  • FIFPRO licensed with more than 179,000 real players from 154 nations
  • One persistent shared football world shaped by player actions
  • Two distinct playstyles: run a club as owner or work as a scout
  • Browser-based play on desktop, tablet and mobile
  • Performance-based weekly payouts plus player transfer market
What to Watch
  • SVC and Influence token purchases involve transaction fees, and some activities require specific Influence levels
  • Focus on squad, financial and league management rather than live match action

Funding & Backers

Total Capital: $3.10M
RoundDateRaisedLead BackersValuation
Funding roundJul 2024$3,100,000
SQUARE ENIXHiro Capital
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Player Reviews & Scores

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Frequently Asked Questions

How do I start playing Soccerverse?

Soccerverse runs in your web browser without installation. Visit soccerverse.com and enter its persistent world as either a club owner managing squads and finances, or as a scout discovering emerging talent.

How do players earn in Soccerverse?

The game provides weekly payouts based on performance. Scouts assemble player collections and compete on leaderboards as those players advance.

What is the in-game currency in Soccerverse?

Soccerverse uses SVC as its currency. SVC operates the game's transfer marketplace.

Does Soccerverse use real footballers?

Yes, the game is FIFPRO licensed with access to more than 179,000 real players from 154 nations.

Is Soccerverse worth playing?

It appeals to players who enjoy management strategy since clubs, squads, scouting and leagues all exist in one world that players collectively shape. Weekly performance-based payouts and the transfer market add economic gameplay.

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