What is this game?
A browser-based, pixel-art farming and crafting game built around on-chain ownership. Players start with a small island and work toward turning it into a productive farm by gathering resources, expanding their land, and levelling a character called a Bumpkin. Its NFT collections and original SFL token launched on Polygon, and the project has since expanded to additional networks, with the successor FLOWER token deployed on Base and a later expansion to Ronin. The game runs in a web browser rather than as a downloadable client, and a crypto wallet is no longer required up front: the official documentation points new players to the game's play page, where an account can be created with a Google sign-in.
How to play
The core loop is plant, harvest, gather, craft. Players sow and reap crops on plots, chop trees for wood, mine stone and ores, fish, raise animals, and cook recipes in buildings, beginning with the Fire Pit. Feeding cooked food to your Bumpkin grants experience; levels raise energy capacity, unlock further buildings, and open choices on a skill tree. Once your Bumpkin is high enough level and you have the materials, you expand the island, revealing new plots, trees, and deposits, with each expansion containing a different mix of resources. Later systems add Oil from the Desert Island to run Crop Machines and Greenhouses, Obsidian from the Lava Pit, and Pets whose output feeds shrines. Craftable NFT items apply boosts to crop, cooking, and resource yields.
Tokenomics and earning
The original in-game currency, SFL, was an uncapped ERC-20 on Polygon. In 2025 it was replaced by FLOWER: in-game balances converted automatically, an out-of-game 1:1 exchange window ran for roughly six months, and SFL ceased to function in-game after it closed. FLOWER has a fixed supply, and the documentation states the development team took no allocation. Rewards are burn-driven, with FLOWER spent in-game cycling back into a rewards pool instead of being freshly minted. Land parcels, Bumpkins, animals, crops, and dishes exist as tradeable NFTs, so earning comes from trading items or withdrawing tokens; on-chain withdrawal has historically required a paid pass.


















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