In Brief:
- Tournament Launch: Legend of Arcadia has kicked off its fifth tournament season running from March 18 to April 22.
- Token Distribution: A total of 4,500,000 $ARCA tokens will be disbursed throughout the tournament, with each of the five rounds distributing 900,000 tokens.
- Limited Sale: The game features a concurrent Gacha Ball S5 sale, offering 2,000 units at 0.01 ETH or 200 RON each.
Tournament S5 Goes Live
Legend of Arcadia, the popular gaming platform, has initiated its Tournament Season 5. This latest season spans five weeks, starting from March 18 and concluding on April 22, 2026. In this competitive period, participants stand a chance to share from a massive pot of 4,500,000 $ARCA tokens, systematically released at a rate of 900,000 per round. To manage these activities effectively, daily resets are scheduled at 08:00 UTC. The servers are slated for a shutdown on April 29, exactly one week following the season’s culmination.
Innovative Gameplay Systems
In this season, Legend of Arcadia brings exciting additions with new gameplay setups located within the thematic Golden Mines beneath Grandia. The new features include Lucky Flip, allowing players to reveal nine cards for assorted rewards, and Wheel of Chips, where participants can win up to 500,000 chips. For those looking to increase their winnings, a 2.0x multiplier can be used with $ARCA. Other mini-games introduced are Egg Smash and Avoid The Rat, both enhancing the overall gaming experience with their unique chip multipliers. Furthermore, the Starstone Assist feature supports players in collaborating to decrease incubation durations and enhance their mining speeds.
Gacha Ball Sale Opens
In alignment with the tournament, a limited-time Gacha Ball S5 sale has commenced, accessible through the Arcadia Hub on both Base and Ronin platforms. This special release comprises an offer of 2,000 Gacha Balls, equally allocated across the networks, each priced at either 0.01 ETH or 200 RON. The Gacha Balls provide randomized hero outcomes, prioritizing rarity with distribution chances set at SSR at 5%, SR at 20%, R at 25%, and N at 50%. Post-season, any units remaining unsold are slated to be destroyed, as confirmed by the project planners.







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