An Interview With Jason Wishnov about Cryptic Conjure

An Interview With Jason Wishnov about Cryptic Conjure

Cryptic Conjure is a new 3D RPG Game based on the Ethereum blockchain. The game is under development Iridium Studios and Lucid Sights.

It was a week ago when Cryptic Conjure caught my attention, humble without big promises, developed by Iridium Studios and backed by Lucid Sight, who are also going to publish it, beautiful graphics, and it’s own crypto economy.

Crypto community is evolving, and top-class developers are leaving their IT jobs to join cryptocurrency. It seems that now is the time to get into crypto games. The impact crypto will have in the gaming industry is beyond anyone’s imagination. Recently a friend told me, ” If I were going to tell my father that I could earn actual money for playing video games when I was a child, he would have slapped me.” And he is right. But now, like an imaginary story from the inferno forest, we know that games are going to adopt decentralized economies, and in the end, we all get rewarded.

I wanted to interview with the guys behind Cryptic Conjure, one of the first that stepped into blockchain gaming by developing not another card collectible, but a smart 3D FPS PC Game. Jason Wishnov is not just a cool guy. He is the CEO of Iridium Studios, Lead Designer, and programmer for the game who was more than happy to answer all of our questions regarding the game’s future.

With our further due, let’s get our intel 🙂

Q: stands for Question, A: stands for Answer

Q: Jason, Great to have you with us, can you tell me how many people are actively working for Cryptic Conjure?

A: “Five people full-time, though Lucid Sight Publishing is offering us their expertise and resources regarding blockchain implementation, and this is always a difficult number. In modern game development, many people work on a contract basis and frequently contribute, if not full-time.”

Q: Is there an estimation on the Cryptic Conjure Release Date?

A: Our pre-sale (which includes a demo) is going live near the end of July. As far as full development goes, it does somewhat depend on the pre-sale, but we’re looking to have our opening public release in Spring 2019.

Q: Are we going to see a multiplatform game? Should we expect a Mobile Version of Cryptic Conjure?

A: PC release is our primary concern at the moment. Considering the extremely high fidelity and complex gameplay, Cryptic Conjure is not well-suited to mobile or web platforms.

Q: Are there plans for marketing the game outside the crypto community? How are you going to attract new players?

A: We do! We think that gamers will love to play Cryptic Conjure, even if they’re not particularly excited by cryptocurrency initially. We’ll attract players the old-fashioned wayamazing graphicssatisfying gameplay, and an intricate narrative.

Q: Jason, give us your opinion about the future of Blockchain Gaming.

A: Is it weird if we tell us? We just think that blockchain gaming has barely matched what the game industry proper can do: create deep, lush worlds, satisfying action, and an ability to draw you into a narrative. Blockchain is a tool and can enable some amazing new social and economic experiences in the types of games we already love.

Comment: Not weird at all, Jason, in this early stages of blockchain gaming, many projects will succeed and show that video games have now changed. I can only think the best for Cryptic Conjure.

Q: Will there be a Beta Testing Period for early registered volunteers?

A: There will be, but it will likely be later on down the line.

You saw this here first. Get ready (not yet). We gonna play Cryptic Conjure.

Q: You are stating that Cryptic Conjure is not doing an ICO. Is the game development funded by your company or other investors?

A: We are not doing an ICO, correct. Our funding will partially come from the pre-sale and partially from internal funds and investors.

Q: Let’s get to my last question, which is one-word Steam.

A: Valve has not yet clear their monetization policies on blockchain gaming, but we are talking with them.

Thank you for providing all this information, Jason. We shall meet again in the Infernal Forest.

And somewhere here, our interview has come to an end. Iridium Studios will continue to work on Cryptic Conjure, and we are eager for the pre-sale where an exclusive demo of the game will be available among the participants.