Across the land of Kyra Three may keep a secret, if two of them are dead and that’s what Cryptic Conjure is all about, die like the rest or craft spells and be one of the best.
Cryptic Conjure is a new (still, under development) Fantasy Multiplayer Action RPG Game by Iridium Studios and will be published by Lucid Sight, an LA Based Gaming Studio founded in 2015 with a respected portfolio including Crypto Space Commander and other games.
My Spell, Your Power
A new interesting feature is presented by Jason Wishnov, lead designer on Cryptic Conjure and this is Spells. In any ordinary RPG/MMORPG etc game players uses spells to overcome enemies and win but this time things are different. Your spells are your armor, your power, your weakness. Players gather materials from dungeons that can also be bought and sold in order to craft Spells.
Now, pay attention to this, once you craft a spell, you gain twenty (20) Essence which can be traded as a special token via the blockchain. The more people buy it, the weaker your spell becomes. This feature creates an interesting situation in which trust issues are emerging out of the blue. Let’s say for example you sell one Essence on the market, automatically your Spell will lose 10% of its power and from 200% it will drop to 190%. If there is another purchase of the spell, then it drops to 185%. This pattern continues all the way down to 100%. I believe it would be very interesting to see how the market will react to spells. The original Spell Crafter should be trustworthy because if not, your newly purchased spell will lose its power faster than the tulip bubble.
Economic Advantages in Cryptic Conjure
It only takes one google search to find out the best tactics for a game but doesn’t expect to see that in Cryptic Conjure any time soon. I’m not saying that the game won’t build an audience, it definitely will, I’m saying that the game is based in keeping information and knowledge within a small circle of players. Obtaining a rare recipe or discovering a new method of crafting holds a significant economic advantage. So to recap here, information is gold and should not be shared with people that are not trustworthy. Achieve true ownership in ethereum blockchain with spells, artifacts, crysta and much more. Let the prices go up and wait for the right moment to earn your hard-played money.
Now let’s get to the backbone of the Cryptic Conjure economy which is Artifacts and Altars but first let’s see how spells are created. You need four (4) basic ingredients, a recipe (of course!!!), a crysta, a runic altar an spell components.
A Runic altar is a dormant object but when you activate it using an artifact, it automatically becomes a tool that let you craft a spell. Artifacts last for a week from the time you activated them. There will be a list with all active Artifacts and you can choose yours from that list.
Since crafting involves creating and transferring unique Essence tokens, this has an inherent gas cost that the spellcrafter is responsible for paying. However, players who have activated an altar may charge any fee they wish for players to utilize their altar. And this is where it gets interesting.
The Combat of Cryptic Conjure
Across the dangerous Dungeon in the land of Kyra, you and your fellow co-players fight for the glory of the guns (and ether). A dungeon can host up to 4 players in a themed environment mixed with two elements. For example, the Infernal Forest is a mixture of Fire and Life elements, creating a forest system full of plants that utilize geothermal energy for food, rather than traditional photosynthesis Lucid Sight states in this medium article.
Combat between players as we mentioned above is all about spells, there is a limited number of spells you can bring into combat. This number increases as you gain experience and level-up. In the beginning, you can carry between four (4) to six (6) Spells.
Spells in Cryptic Conjure determine your role on the team. You can for example craft spells about Healing and consider yourself a “Healer/buffer” but most players will take a hybrid role so solo survival can be accomplished. In addition, Lucid Sight is working in MP Collection and redistribution- the famous in-game mana required to cast spells.
The Game Spells works like a typical MMORPG, for some of them you must point the enemy, others are aoe (area of effect), in general spells will require some precision.
A dodge mechanism is going to be implemented by showing a radius of effect in every spell cast before it takes you down. Dodging requires stamina which regenerates fast. Stamina is relative to your melee attack so you have to keep an eye on it.
Teamwork works better
Have you heard of Elemental Chain System? Neither did I until yesterday. Each level of the dungeon has a unique “Cycle” of elements. For example, if you cast a combination of Fire, Wind and Light attacks, it will deal more damage.
Bonus damage is also achieved by casting the same Spell Essence simultaneously by two or more players. This type of mechanism encourage to share your crafts with your teammates but don’t forget, spells can get rekt by oversharing them and this could be catastrophic. Also, a friendly reminder that every action you do is final. Don’t expect to share a spell and maintain it’s original power.
Say hello to my little Parliament.
Like in politics, the game features a council of Nine (9), people. Eight (8) of them are occupied by the players and the last one is for the development team. 4 out of 8 are permanently and only for pre-sale contributors who purchase the “seat”. The other 4 are regular players who get elected every six weeks.
The council has some power in-game. They are going to vote every week on issues that change the game and how you roll in it. They can for example, change the drop rate of an item, close dungeons etc.
Cryptic Conjure does not utilize a new token, instead, it works on ethereum blockchain. Now I have to be honest, eth is no good for games right now. You have to pay for a gas fee every time you do a blockchain action, metamask suggested 0.30$ gas price a week ago for a game I was playing due to the network congestion, I’m really not sure if casper (sharding) will fix the fee issue. The good thing is, blockchain actions are limited in game and mostly for purchasing or selling items. It’s worth to mention that there is no ico for Cryptic Conjure.
The idea is really good, graphics look amazing and the team behind it is solid with experience in mobile and blockchain games. I have contacted the developers and asked some questions. Once we are settled I will publish an interview with them.
Until next time, keep it crypto.