Enjin’s Wind Season Launches July 28 With ENJ-Loaded Cloud Blobs and a Lone Stormborne Degen

enjins wind season launches july 28 with enj loaded cloud blobs and a lone stormborne degen In Brief:

In Brief:

  • The third chapter of Enjin’s year-long Essence of the Elements Multiverse Quest, Wind Season, kicks off July 28 at 15:00 UTC and continues until a rewards draw held Oct. 2.
  • On offer are tiered Cloud Blob NFTs that each carry permanently infused ENJ, a cross-game artifact known as the Windstruck Tome, and one governance-enabled avatar — the Stormborne Degen.
  • Blob rewards draw on a 50,000 ENJ allocation per season, part of the 200,000 ENJ earmarked across all four of 2026’s seasons.

July 28 at 15:00 UTC marks the start of Enjin’s Wind Season, chapter three of four in the Essence of the Elements Multiverse Quest, and three reward tracks have been confirmed: tiered Cloud Blob NFTs, the Windstruck Tome and the Stormborne Degen.

Every Cloud Blob comes with ENJ permanently infused into the NFT itself, and both the tier and the infused amount scale with the volume of Essence a player gathers. As Essence piles up, Blobs can climb to higher tiers like Epic or Legendary.

GM Questers!
Wind Season's almost here.
Here's what you can earn:
Cloud Blobs – tiered Blob NFTs with ENJ permanently infused into each
Windstruck Tome – Wind-themed Multiverse artifact
Stormborne Degen – 1-of-1 season avatar, governance-enabled NFT
Gates opens

Serving as the season’s Multiverse artifact, the Windstruck Tome works across every connected game instead of being confined to a single title. The Stormborne Degen, meanwhile, is a 1-of-1 season avatar that carries governance rights and a staking pool capacity of 1 million. Just one player per season walks away with it.

How the season works

To take part, players link a gaming wallet via the Multiverse dashboard on NFT.io and claim Essence when the season opens. Zephyr Essence can be minted through that dashboard, Enjin noted in its Weekly Space Recap. Progression is tracked automatically as players work through participating games, with each title defining its own objectives. A cap of 180 points per game applies.

Essence can’t be moved between wallets, nor can it be saved for a future season. Use it before the season ends or lose it — unspent Essence won’t factor into that season’s draw.

Anywhere from 150 to 1,000 seasonal Multiverse items will be handed out in the Oct. 2 draw, with the total tied to turnout and roughly 5% of participants walking away with a prize. Collecting more Essence improves the odds. It’s also possible for a single player to land both a Degen and a Multiverse item in one season.

According to Enjin, Wind Season introduces additional games and side quests plus extra avenues for earning Essence. A complete lineup has yet to be published. Schedules and game rosters are locked in once a season begins.

What the first two seasons produced

Water Season wrapped up after 74 days. Across six games and the Promotional Boosters track, players finished more than 32,000 quest events and racked up over 230,000 Essence points spread over 46 quests. The payout consisted of tiered Coral Blobs worth a combined 50,000 ENJ, along with the Seafoam Amulet and the Tidalborne Degen for the strongest performers. Qualifying Sprout NFTs also received a metadata refresh featuring visible growth and a larger ENJ infusion.

The preceding Fire Season lasted 75 days and posted lower figures. Participants recorded upwards of 23,000 quest events and 153,000 Essence points over 38 quests, covering five games plus the Boosters track: Lost Relics, Etherscape, The Six Dragons, ENJ Excavators and Into The Multiverse. Its rewards were tiered Magma Blobs and the Eternal Embers item, each offering in-game utility across supported titles.

Water Season began April 28 at 15:00 UTC. Dozens of players cleared quests in all of the Fire Season games as well as the Boosters track.

Background

Enjin introduced Essence of the Elements on Feb. 3 out of Singapore, building all of 2026 around four elemental seasons: Fire, Water, Wind and Earth. Every one delivers its own Blob, its own Multiverse item and its own Degen.

Rounding out the cycle is Earth Season, which brings the Moss Blob, the Bedrock Helm and the Earthborne Degen.

Participation costs nothing. Rewards from the seasons already finished have been distributed and can be viewed via NFT.io or the Enjin Wallet.

“Essence of the Elements shows what’s possible when players truly own their items,” said Rene Stefancic, COO of Enjin.