Nexpace: None of MapleStory Vibe Camp’s Five Top Winners Had Made a Game Before

nexpace none of maplestory vibe camps five top winners had made a game before In Brief:

In Brief:

  • On July 30, Nexpace released interviews with the people behind the five highest-placing games from Season 1 of MapleStory Vibe Camp. Not one has a background in the game industry.
  • The three-week jam yielded 693 games — 435 of which are now live — assembled with Verse8’s AI tooling inside MSU Space using official MapleStory assets.
  • A total of 230 games met the quality bar and split $59,580 in NXPC. Each of the five Campfire winners walked away with the equivalent of $3,000.

Interviews posted by Nexpace on July 30 featured the creators of the five games that claimed MapleStory Vibe Camp's top category — and none of them has ever worked in games professionally.

Taking Campfire honors were Alphabet Defense, Helena Survivor, Night Lord Survivors, REVENANCE and Say Cheese, Yeti! The equivalent of $3,000 in NXPC went to each creator.

They didn't come with game dev experience. They came with 23+ years of MapleStory memories.
One built during her baby's nap times. Another built his whole game around the mechanics every Mapler knows.
Here's what five players did with it.

MapleStory Universe (official site)View on X ↗

South Korea is home to three of the five. The remaining two are based in Malaysia and Germany.

Notably, nobody stuck close to the source material’s genre. Between them, the five entries span tower defense, survival shooters, dark fantasy action and casual time attack.

Who built them

Behind Alphabet Defense is a creator with no formal background in programming or design, who lifted the concept from drawing cards in a TCG.

For its creator, Helena Survivor was a debut project. Night Lord Survivors came from a builder who works in web3 media and was already on a second project. REVENANCE was the work of a backend developer with zero prior experience writing game code.

Say Cheese, Yeti! came together during childcare, built by a former QA tester in the gaps she found between her child’s naps and her own sleep.

Designing around whatever the asset library offered was a theme two winners raised. According to the REVENANCE creator, the monsters showed up fully animated, complete with attack and death motions — which led them to view monsters as gameplay resources instead of obstacles. Enemy possession sits at the center of the game’s design.

A different hook drove Night Lord Survivors, whose creator constructed the whole game around the instant equipment shatters during Star Force enhancement.

According to Nexpace’s internal survey, 37% of Season 1 participants had never written a single line of code before joining.

The numbers

Co-hosted by Nexpace and Verse8, Vibe Camp ran from June 8 to June 29. Participants described their games in plain language inside MSU Space, and the AI built them out using a library of MapleStory characters, monsters, backgrounds and music.

Across the three weeks, Verse8 tallied 693 submissions — roughly 33 per day. Of that total, 435 cleared review and went live.

Projects drew on 341,253 unique official MSU assets, per Nexpace, producing 1.4 million asset-to-project connections — an average of 434 assets for every project.

Players numbering 29,015, spread across 114 countries, launched the games 88,037 times. Among the best-performing entries, re-visit rates ranged from 35% to 70%.

How the winners were picked

The score was divided equally between a community vote and an internal evaluation judging originality, fun and quality. The voting window ran July 8 to 17, with final results announced on the 22nd.

Organizers had advertised a $60,000 NXPC prize pool, about 90 million won. Ultimately 230 games passed the quality threshold and divided $59,580 among several categories.

Top Traffic prizes of $500 each went to 50 games, awarded on logged play counts. Rewards of varying size reached all 230 qualifying games via the True Camper program, though recipients must clear identity verification before claiming.

The three headline categories did not overlap. Any given submission could take Campfire, Base Camp or Summoner — but only one of them.

What the winners get beyond tokens

Alongside the tokens, Nexpace is offering a support package branded the Winner’s Stack, spanning game design consulting, business model design and engineering mentorship.

The package also covers publishing management for App Store, Google Play and Steam releases, along with joint marketing across MapleStory channels.

Background

The jam launched in tandem with MSU Space under MSU 2.0, Nexpace’s effort to grow MapleStory Universe from one game into a full platform. Nexpace is the blockchain subsidiary of Nexon.

Work has continued past the deadline. By Nexpace’s count, 1,250 active builders are now working on 2,998 projects, supported by free Verse8 credits distributed through the MSU Builder program.

Asked how she hit the deadline at all, the Say Cheese, Yeti! creator pointed to a single call: trimming the scope to what she could realistically finish.