Wildcard Reveals Growing Ecosystem Ahead of October Launch

wildcard walpaper steam game In Brief:

In Brief:

  • Wildcard has surpassed 75,000 wishlists on Steam ahead of its official October release.
  • The game introduces a Fantasy League where players can sponsor characters using the WC token and share in their winnings.
  • Users can also acquire venue ownership rights, granting a share of revenue from in-game locations.

The team behind Wildcard has shared new details about its expanding Web3 ecosystem, providing a closer look at how the game plans to merge esports, interactive streaming, and digital ownership. With over 75,000 wishlists on Steam ahead of its October release, anticipation for the title is already building.

Blending Esports With Web3

At the core of Wildcard’s approach is its Thousands community platform, a hub that combines live streaming technology with an esports economy. The goal is to create a cycle where participation in the game and its ecosystem translates into potential real-world rewards. This approach sets Wildcard apart from many traditional esports titles, as it gives players and community members an economic stake in the game’s evolution.

The Wildcard Fantasy League

A key feature of the game is the Wildcard Fantasy League, which allows verified users to sponsor in-game characters using the project’s native WC token. The token is currently live but is locked in wallets with no liquid trading price. There are a total of 88,888,888 WC tokens, defining the token’s supply within the ecosystem.

Sponsorship enables players to purchase characters at fixed prices. Rookie-level characters are available for 4,750 WC, while professional-tier characters cost 28,500 WC. When a sponsored character is drafted into a season, the sponsor earns a signing bonus in USDC and continues to receive a percentage of that character’s winnings. This system connects fans directly to the game’s competitive landscape, offering a unique way to benefit from esports performance.

wild card game In Brief:
Wildcard Reveals Growing Ecosystem Ahead of October Launch 29

Venue Ownership and Revenue Sharing

Wildcard also introduces the opportunity to own rights to in-game venues, which generate revenue as the game progresses. Unlike character sponsorships, venue ownership is limited, reflecting the exclusivity and higher value of these assets. Holders of venue rights can share in the income generated by these digital arenas, further extending the game’s revenue-sharing model.

A Community-Driven Future

The development team emphasizes that Wildcard is more than just a game; it is a broader ecosystem where fans, players, and sponsors can engage in new ways. By linking characters, venues, and community activities to financial rewards, the project aims to push esports into a space where Web3 technology creates new opportunities for engagement and ownership.

Looking Ahead

With its October launch approaching and over $9 million raised by Wildcard and the Wildcard Alliance to support development, the project is positioning itself as one of the most ambitious efforts to bridge the competitive gaming and blockchain technology sectors.

More details about the Fantasy League, token mechanics, and revenue-sharing structure are available in Wildcard’s official whitepaper and on its dedicated website.