XOCIETY Unveils $XO Token Model to Power Fair and Sustainable Web3 Gaming Economy

xociety 1 XOCIETY founder and CEO OldGinger has introduced the tokenomics for $XO, the game’s native token designed to reward skill, control inflation, and support both players and investors.

XOCIETY founder and CEO OldGinger has introduced the tokenomics for $XO, the game’s native token designed to reward skill, control inflation, and support both players and investors.

The announcement, shared through a detailed post on X (formerly Twitter), lays the foundation for the in-game economy of XOCIETY, a third-person shooter RPG set in a sci-fi metaverse built on the Sui blockchain.

A Token Built for Gamers and Investors

The $XO token is central to gameplay and player progression within XOCIETY. With a total supply of 5 billion, $XO will be earned through competitive matches, seasonal leaderboards, battle passes, and in-game challenges. The game’s model follows a “play-to-prosper” approach, where money spent within the game recirculates into a shared reward pool, benefiting active participants.

OldGinger emphasized that many Web3 games failed because of flawed token designs and early token listings without live products. XOCIETY aims to avoid these pitfalls by limiting early circulation, launching the token only when the game is ready, and focusing on long-term utility instead of speculation. The project targets Web3 players and token investors as its core audience, while aiming to eventually appeal to traditional gamers as well.

Four Core Strategies for $XO

The token system is built on four key principles:

  1. Game Circulation: Players enter competitive matches by paying entry fees in $XO or fiat. Winners can earn up to 30 times their entry fee, depending on performance.
  2. Profit and Loss Model: The system mirrors trading mechanics, where players can win or lose, keeping token flow balanced and sustainable.
  3. Real Yield: Revenue generated from collaborations, in-game purchases, and events is shared with players through rewards and token burns.
  4. Controlled Supply: Instead of flooding the market, $XO will be introduced slowly, aligned with game growth and user demand.

Earning Systems and Community Rewards

Rewards will come from both regular and special sources. Season-based events will distribute $XO through match results and leaderboards, while irregular emissions include event rewards and community participation. Early testers and participants will earn a non-tradable token called NTx, which can be converted into $XO during the token launch.

Other bonuses will go to Frontier Avatar holders, XOCIETY Corporate Share (XCS) owners, and content creators, with vesting schedules designed to limit early sell-offs.

The announcement follows several major initiatives, including a large-scale playtest on the Epic Games Store, where players could earn from a pool of 4 million $XO Packs. In another campaign, XOCIETY partnered with adidas to launch 2,600 Mystery Boxes on the Sui network, containing exclusive skins, NFTs, and airdrop rewards.