In Brief:
- DCL Regenesis Labs says every one of the six projects backed in Season 1 of its Regenesis Grants Program has shipped and is now playable in Decentraland MANA $0.08811 ▼ -6% (official site). The code for all of them is open source.
- Together the six grants come to $26,250, paid in MANA. Candy Sheep Meadow got the smallest award at $3,000, and Flagtag got the biggest at $7,750.
- Season 1 ran as a pilot. It attracted 29 valid proposals that together asked for $342,300, and Season 2 is planned for November 2026.
Season 1 of the Regenesis Grants Program is finished, according to DCL Regenesis Labs. Each of the six funded teams delivered its project, and every codebase is public.
The group announced the result on X: “Regenesis Grants Season 1: Six projects funded and shipped. All open source.”
Regenesis Grants Season 1: Six projects funded and shipped. All open source.
Let's take a look!DCL Regenesis LabsView on X ↗
According to the grants site, total awards reached $26,250. All six projects came through the content track, which for Season 1 meant experiences optimized for mobile. The site marks each one as completed, and players can launch any of them in Decentraland straight from the listing.
The six grantees
The biggest check, $7,750, went to Flagtag by builder ile. Built on SDK7, it’s a multiplayer keep-away game where players scrap over a flag in five-minute rounds, with combat items, teleport portals PORTALS $0.002858 ▼ -10.6% and a live leaderboard in play. Per the site, rounds run 24/7 on both mobile and desktop.
Big Yellow Fishes was awarded $4,000 for The Pixel Arcade. It’s a mobile-first social arcade set in a single shared space, where visitors can jump into casual party games, tabletop classics or score-chasers tied to social leaderboards. The site describes it as “built around short sessions and repeat visits.”
Another $4,000 went to carlosmu and facemoon for Goal Legends Arena. In this penalty-shootout minigame, two players swap turns shooting and saving while spectators around the stadium react. A match takes roughly five minutes and comes with cinematic cameras, replays and a broadcast-style presentation. Its GitHub repository says it supports PvP duels as well as PvE matches against AI opponents.
Doge Hunt from Meta Live Studio took the third $4,000 grant. Players blend into a crowd of identical Doges, then track down rivals and “bonk” them with the help of tactical skill pickups. A competitive leaderboard, daily missions and wearable rewards round it out.
AdventureLand received $3,500 to build out Space Runner, a sci-fi obstacle-course runner. Players avoid boulders and sweeping lasers, fly through boost rings and pick up gems to climb the leaderboards. The money covered a redesigned level-select UI, five new maps with higher difficulty and new resource types.
Candy Sheep Meadow by Hancos was funded with $3,000. It’s a fenced 32m by 32m meadow full of candy-colored sheep, each with its own personality. The sheep wander up to players and react to petting with sounds and sparkle effects. Its repository calls it “a cozy sheep farm experience built in Decentraland” and lists SDK 7, TypeScript and React ECS under an Apache 2.0 license.
How the money moved
Grants are paid in MANA via Request Finance, with funds released as teams hit milestones. In the June status update, Regenesis Labs listed a first round of payments worth 114,396 MANA: 30,800 to Goal Legends, 28,045 to Adventure Land, 24,240 to Doge Hunt, 20,431 to Big Yellow Fish and 10,880 to Candy Shop.
A separate payment of 34,208 MANA to Flag Tag appeared in the May update. That covered Milestone 1: core stability and bug fixes, a working UI and VFX polish on desktop and mobile.
The token was sliding while these payments went out. On June 30, MANA traded at $0.06124, Regenesis Labs said, which is under its operational break-even price of $0.26.
Selection and pace
Applications for Season 1 were open from April 1 to April 24. The April update said seven of the 29 valid proposals, which had requested $342,300 between them, cleared the funding bar. Those seven were allocated about $32,000 out of a $55,000 Season 1 pool, and one project pulled out before receiving funds.
Each proposal was scored by specialized AI agents on criteria including technical feasibility, creativity and marketing potential. The agents asked questions in every submission’s forum thread, and the final decision belonged to the Regenesis Labs team.
Projects kicked off on May 1 and had to deliver by July 31. The July update said Goal Legends was scoped so it could be played during the World Cup window, and it wrapped up ahead of schedule. Some teams had milestones that ran into August.
Who runs it
Regenesis Labs is the executive arm of the Decentraland DAO. The DAO Council signed off on its plan and budget in May 2025, and production-ready mobile and VR clients are among its priorities. The grants program is part of that effort: Season 1 sought mobile content and AI-assisted creation tools, offering up to $15,000 in MANA per award and delivery windows of up to 90 days.
The group also organized the Friendzone Buildathon, a contest for mobile social experiences set to run from Aug. 14 to Sept. 4 with an $8,000 prize pool.
Season 2 is planned for November 2026, and Regenesis Labs said the themes will be revealed alongside the call for proposals. Teams that miss two milestones in a row can have their grant terminated.
The program’s FAQ puts it this way: “We want to fund projects that ship, not projects that stall.”






















STAY ALWAYS UP TO DATE