- Hash Rush Launching in Beta this July.
- New Crafting & Leaderboard System.
- Refined skins system and progress reset.
After a period of slow development, VZ Games, the company behind the sci-fi/RTS blockchain-enabled game Hash Rush, announced public open beta in the second half of July 2020.
I played the alpha version back in 2018, and i have to say Hash Rush was one of my favorite games. The open beta will contain significant gameplay changes based on community feedback and overall improvements.
Introducing the Leaderboard Weekly Challenge
Aiming to add a competitive edge, Hash Rush introduced a leaderboard based on ‘Galaxy Points.’ Players can acquire Galaxy Points by defeating the Crystal Scrouge monsters, crafting items, and selling crystals.
Galaxy Points take the role of experience inside Hash Rush, the more a player has, the higher the colony level is. Also, increasing the level of each colony unlocks buildings, crafting options, and resources.
The new crafting addition that uses unique planet resources and blueprints to allow players to craft new items. These items will be easy to find by killing monsters. There will be seven rarity tiers, and each item will belong to a specific one.
The rarity tiers are:
Crafting will greatly increase the gameplay experience and bring a new dimension to Hash Rush. The blueprints won’t be that easy to find but the materials can be gathered quickly by killing monsters.
Besides the above updates, Hash Rush will introduce a refined Skin system with each skin applying to a selected unit, you can watch the video below for a sneak peek.
With Hash Rush Launching in Beta This July, it’s the most significant update rolled out ever in the history of the game. You can play right away by visiting the Hash Rush website, although keep in mind the progress reset before the beta comes out.