Laserchain is one of those games that deserve your attention, the concept is brilliant and it’s been constantly updated with new features.
Recently, the game successfully completed the beta phase and it is now publicly available through their website for PC/Mac and in Google Store for the Android version.
In terms of community, they have managed to gain hardcore members in a small period of time, despite the nature of the game, the whole community holds strong and united. An example of this is their telegram.
Today, Benjamin Taller, Lead Developer of Laserchain honored our request for an interview and he was able to answer a couple of questions about the future of LaserChain and the current development process.
Benjamin has worked for giant companies in the Technology Industry including Sony Interactive Entertainment and Zynga. He is also the founder of VR Worldwide, a software consultancy that specializes in virtual reality development and training. For more information, you can visit Benjamin’s Linkedin profile.
The Laserchain Interview.
Questions and comments in italic.
Benjamin, thank you for accepting our request. The egamers.io team is actively playing LaserChain, as you can understand it’s an honor to have you with us.
To begin with, tell us how you came up with the idea of LaserChain?
The idea came while discussing what makes a coin valuable. The idea was that these massive games generate billions of dollars of revenue per year. Entertainment is very emotional, but the money goes to the companies promoting them. We had the idea that we could decentralize this model with crypto, players could benefit from this too, by letting the hard currency be something they could negotiate between one another, allowing everyone to earn something playing.
I couldn’t agree more with you Benjamin, we all know how emotional we can get with a game and there are billions to be spent. Why don’t you give us some background information about you and the rest of the development team?
My name is Benjamin Taller and I have been a developer at many large game companies, several of them were social focused. Tanya Iakovleva and I came up with this idea together. She is good at ideas and design. The other team members have been friends and colleagues over the years at various game companies and through various projects.
We can tell from your Telegram community that you guys are working hard to make LaserChain awesome. Here’s the next question for you. Why did you decide to use Waves Platform for your in-game economy?
WAVES is very fast, it is cheap to transact on, and it has a built-in exchange. I was wondering why more people didn’t use it for anything big. We decided that the tech is great, and someone should use it for something productive, so we built LaserChain on it.
Indeed Waves is a respectable blockchain platform with a bright future ahead. In terms of players, how many are actually playing Laserchan?
We currently have around 2000 signups with around 600 active players. The players that play, really play. It is a hardcore game with a passionate community. People love it. Come to check out our telegram!
Some of the players have outplayed us a couple of times, real strategical moves. Recently, the beta phase was successfully completed. What are your short-term expectations now that the game is officially released?
We are focusing on getting it on the major app stores and polishing/fixing bugs. There will be more features released in the near future, like Centurions, item effects, and Engineering.
It’s great to see the development progressing so fast, with all those features in line, Are we going to see LaserChain listed on Steam?
Yes, the game has been approved on Steam, it is undergoing binary review right now, but we expect it to be ready in a few days. Apple may or may not accept it, we aren’t sure yet. Nobody has done this before, new ground is always exciting and unpredictable.
Wow Benjamin, Steam, as well as App Store, are two major steps for LaserChain and every Blockchain Game. Can you tell us why you picked Unity Engine over others?
Unity is fantastic. It works well – on every platform – and has an amazing asset store that helped us build this game in record time.
Unity seems to be the most popular choice nowadays. Why don’t you share with us your long-term Goals for LaserChain?
We are hoping that within the next year we vastly grow our user base, and we can entice some other exchanges to want to list the coin. The more that people can trade, the more value the players can get out of the laser they earn. This value will only come with community growth, so we are actively growing our community. If any influencers want to get in touch please send us a message.
Listing the Laser Token in exchanges besides the Waves Dex seems like a necessary step to accelerate the in-game economy and provide liquidity. Since we talk about Crypto, in which ways do you believe cryptocurrency is going to disturb/evolve Gaming Industry?
Cryptocurrency is amazing, people don’t need to fill out forms, do credit checks, or go through intermediary companies to transfer and store value. There are no chargebacks and very few malicious transactions. This usability is the future, as people make it easier and easier to use we will see it everywhere.
You made some fair points Benjamin, one last thing, what would you like to say to the LaserChain Community?
A big huge thank you, we wouldn’t be where we are without you. A big shout out to the top players Funhash, Lovecrime, Carrot, Stilllight, and all the other people who fought to hold the top position during the beta. You all lost so much, and gained so much. It was great fun for everyone!
Thank you so much for the interview, and we’ll see you in battle!
Somewhere here, like all the good things in life, this interview came to an end. We would like to thank Benjamin Taller for giving us the opportunity to conduct this interview.
LaserChain is a game that every blockchain player should try. Get your account and who knows, we might form an alliance together, or not!