N3twork Studios Hires Former Tinder CPO as Its New Chief Operating Officer

Josh Sell - N3twork Studios

Blockchain gaming publisher and developer N3twork Studios paves the way for attracting some of the brightest minds in the space by acquiring former Tinder Chief Product Officer (CPO) Josh Sell as its new Chief Operating Officer (COO).

Josh Sell will help the gaming studio develop two RPG titles, Triumph and Legendary: Heroes Unchained. He will also support the president of N3twork Studios in running the studio’s day-to-day operations.

Almost a year has passed since N3twork Studios raised $46M in a round led by Griffin Gaming Partners. Back then, N3twork Studios used the funds raised to start making two blockchain-based games, Triumph and Legendary: Heroes Unchained.

N3twork Studios is the gaming studio behind Game of Heroes, a blockbuster mobile RPG with great success that delivered over $300M in lifetime revenue. Undoubtedly, N3twork Studios is one of the biggest Web3 gaming studios. Its development team includes over 80 gaming industry veterans with experience in companies like EA, Warner Bros, and Glu.

Josh Sell’s Background

As previously said, Josh Sell formerly worked for Tinder as its Chief Product Officer (CPO). There, using his innovative mind, he helped Tinder become the go-to solution for dating purposes.

Additionally, Josh co-founded Midnight, an innovative Web3 gaming startup. But this is not all! Josh Sell also served as Vice President and General Manager at King and as Chief Operating Officer (COO) at Glu Mobile.

“What attracted me to N3twork Studios was a combination of talented people, awesome products, and a clear opportunity to make an impact.”

Josh Sell, Chief Operational Officer at N3twork Studios

About N3twork Studios

As Forte acquired the N3twork platform, N3twork Studios was created by the Games Team of N3twork Inc. Now, the N3twork Studio is home to over 60 industry-leading game developers that have extensive experience with some of the most influential and best-known entertainment companies in the world. 

These devs have worked with GluKabamMachine ZoneWarner BrosGREEEA, and Scopley by building and successfully executing huge projects in the past. 

All this, combined with N3twork Studio’s experience with free-to-earn games, will give future projects a huge advantage over the competition.