Fenris Creations hires former Icelandic minister to lead AI partnerships, deepens Google DeepMind research through EVE Frontier

photo 2026 08 07 15 53 57 In Brief:

In Brief:

  • Fenris Creations (formerly CCP Games) has hired Áslaug Arna Sigurbjörnsdóttir, Iceland’s former Minister of Justice and former Minister of Higher Education, Science and Innovation, as Senior Director of AI Partnerships.
  • The company is positioning EVE Frontier as a live testing environment for autonomous AI agents, arguing that its persistent economy and player-driven systems offer conditions no short-lived simulation can replicate.
  • Fenris confirmed its existing research partnership with Google DeepMind is active, with both teams completing a two-day workshop this week.

Fenris Creations wants EVE Frontier to become an AI research lab. The Reykjavík-based studio, formerly known as CCP Games, announced on August 7 that it has hired a former Icelandic government minister to build the partnerships needed to make that happen.

Áslaug Arna Sigurbjörnsdóttir, who previously served as Iceland’s Minister of Justice and Minister of Higher Education, Science and Innovation, joins as Senior Director of AI Partnerships. Her role is to connect Fenris with AI laboratories, universities, policymakers and strategic partners around a research initiative centered on EVE Frontier.

The pitch: persistent worlds as AI proving grounds

The thesis is straightforward. Fenris argues that standard AI testing environments, simulations that end and reset, don’t capture the complexity of real-world decision-making. EVE Frontier, with its open-ended economy, player-driven politics and permanent consequences, could offer something closer to reality.

The EVE universe has run for more than two decades with trade, production chains, commodity markets, alliances, conflict and betrayal shaped by hundreds of thousands of real participants. Mistakes persist. Debts carry over. Reputation follows you. Fenris says that makes it one of the few places where autonomous systems can be studied under conditions that resemble a real society, complete with irrational and unpredictable human behavior.

In EVE Frontier specifically, the plan is to study autonomous AI agents as they set goals, respond to changing conditions and make sequences of decisions over extended periods within a live, player-populated world.

“Every major advance in AI has required a new proving ground. We believe persistent virtual worlds are the next frontier,” said Hilmar Veigar Pétursson, CEO of Fenris Creations. “EVE Frontier gives us something that doesn’t exist anywhere else: a living economy where intelligent agents can learn, cooperate, compete and make mistakes that have lasting consequences. We’re incredibly excited to welcome Áslaug to Fenris to help build the global partnerships needed to turn that vision into reality.”

Google DeepMind collaboration already active

The hire builds on a research partnership with Google DeepMind announced earlier this year. That collaboration is already producing work: teams from both organizations completed a two-day workshop this week focused on exchanging ideas and identifying practical research directions. Fenris said the sessions showed strong alignment on how persistent virtual worlds can support AI research.

Sigurbjörnsdóttir’s appointment is designed to expand the initiative beyond DeepMind, bringing in additional academic institutions, research organizations and policymakers internationally.

“Having seen firsthand how policy is developed and implemented, I am excited to bring my political experience to this new role,” Sigurbjörnsdóttir said. “There is no greater opportunity to help shape the future of AI innovation than being part of a testing ground that empowers our partners to make meaningful inroads with regulators, helping ensure safe, practical and reliable AI standards. I look forward to helping Fenris take this work forward responsibly.”

What it means for EVE Frontier

If the initiative delivers, it opens a second identity for EVE Frontier beyond being a game. The studio is essentially proposing that its MMO double as research infrastructure for AI alignment and complex systems work, a use case no other game studio has seriously attempted at this scale.

Fenris Creations is headquartered in Reykjavík with studios in London and Shanghai. The company was founded in 1997 and launched EVE Online in 2003.