Gigaverse Adds Weekly Item Turn-Ins, With Quadruple Hard Cores for Juice Holders

gigaverse adds weekly item turn ins with quadruple hard cores for juice holders In Brief:

In Brief:

  • Hard core deals are live in Gigaverse, a weekly turn-in that lets players convert stockpiled inventory into hard cores for the duration of The Awakening.
  • An active Giga Juice subscription pays out 4x hard cores on every deal, the same multiplier that shows up elsewhere across the event.
  • Standings on the Hall of Noobs, and each player’s cut of a prize pool reseeded at $30,000 USDC after a bug forced a restart, come down to hard core totals.

Gigaverse has flipped on hard core deals, a weekly item turn-in that lets stored inventory be traded for the resource that determines who gets paid from The Awakening’s prize pool.

In a post on X, the studio announced that “hard core deals are now LIVE,” telling players to “turn in items weekly during The Awakening event for hard cores and climb the leaderboard.”

hard core deals are now LIVE
turn in items weekly during The Awakening event for hard cores and climb the leaderboard
reminder that giga juiced players receive 4x hard cores per deal

@GigaverseView on X ↗

According to the studio, anyone holding an active Giga Juice subscription pulls in 4x hard cores per deal. Juice costs roughly $20 a month.

How the deals fit in

With deals now in the mix, hard cores can be earned through Forest Dungeon and Forest Fishing as well, plus daily and weekly quests. Dungeon runs cost energy, and players pick up hard cores room by room, with tougher encounters paying out more. Offering silver and gold rings improves drop rates.

That 4x Juice bonus isn’t tied to deals alone. It lifts the base hard core rate throughout the event, and Juice additionally increases how many daily attempts players get for activities like fishing. Caps on forest energy remain in place regardless.

What makes turn-ins meaningful is the stockpiles players are sitting on. The Awakening was designed to burn through resources built up over the previous seasonal game, which is why older items and materials feed into event equipment and consumables — and why deals hand that inventory a second life as leaderboard progress.

What’s in the pot

The prize pool started out at $20,000 USDC. From there it builds by itself, fed by 50% of Giga Juice purchase revenue and 50% of the Gigamarket trading fees generated while the event runs.

The result is a loop worth spelling out. Every Juice purchase made to unlock the 4x rate also grows the pool that players are fighting over.

Once the event wraps, players are ranked on the Hall of Noobs by hard core totals. Those who qualify pick up gacha boxes containing varying amounts of USDC and cosmetics, while the leaderboard itself remains as a permanent record.

The restart

The Awakening went live on Monday, Aug. 10, and lasted two days before a bug cut things short.

The studio relaunched the event on Aug. 12 with $30,000 seeded rather than $20,000, the additional $10,000 serving as compensation. Because the leaderboard was wiped, everyone began again at zero — even players who never took part in the first run.

Whoever led early lost that ground. In exchange, latecomers were handed a way into a contest that pays off volume.

Why it’s running

Think of The Awakening as a two-month bridge. It wraps up the current build of the Abstract-based RPG while preparing the economy for Gigaverse Online, the open-world social RPG set to replace what the team now refers to as Gigaverse 1.0.

By the studio’s own description, it is “a few months away from launching Gigaverse Online, a new open-world social RPG, optimized for sustainability, entertainment, and broader appeal” beyond a crypto-native audience. A launch date hasn’t been given.

Egg NFTs have been confirmed to transfer into the open-world title. ROMs 2.0 remains in development, with no detail yet from the team on how the new system will function or what becomes of existing ROM assets. As it stands, every ROM generates materials weekly based on its tier, and ROM trading is already running on the Gigamarket in ETH and GIGABIT.

Oct. 10 was the scheduled end date for the event. No new one accompanied the restart announcement, and the studio has never disclosed what the bug was.